Friday, March 27, 2009

I wish this existed for film...

At the game developer's conference this year...

something really cool:
If you self-publish and make a downloadable game exclusive to the playstation network, Sony will match your development budget.

It sounds sweet and the best thing about it:
You retain ip rights and full control.

I'm not sure about the details, but anytime I hear "budget" and "guaranteed," I jump all over the news.

If the PSP were as big as the DS, this might've been much cooler. The DS just destroys in terms of sales/market penetration. I know that I own one and that I got my friends to own one... and none of us own a psp(which is curious because a lot of us own ps3's).

HOWEVER, something to keep in mind is that if Nintendo follows suit, their DSI which is releasing soon, or is released already in certain areas of the world, would greatly benefit from it as it is geared towards digital distribution of apps a la apple.(A big reason for this is due to homebrew hacks/piracy tools such as the r4, which is ridiculously cheap and reliable. I might be one of the only ones I know who actually buys ds games.)

Just thought that was some interesting news for the graphics students who are considering using their rtf background in the videogame industry.

(Just a thought: Most of the games on psn are amazing. Fat Princess looks like it's going to be good, Flower was amazing, and Calling All Cars is possibly one of the best party games I have ever played. Oh, and Wipeout HD is great. However, in terms of content, XBL kills the PSN... so this is an obvious chess play by Sony to combat Microsoft. Will Microsoft respond by offering a similar deal? It would be win-win for small developers.)

Tuesday, March 24, 2009

Particles project


sophack from Joe Choe on Vimeo.

the particles might be too small to see... argh...

I also tried my hand at tracking... I think I'll be able to do better for that next week.

This video is actually of my friend Sophack in Little Tokyo in Los Angeles. It didn't have music, my friend Leo just told him to bust out some moves.

Watch for us at America's Best Dance Crew next year!

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yeah right. haha

Wednesday, March 11, 2009

Text Project


A Poem by Mr. Feng from Joe Choe on Vimeo.

A poem by our classmate... Justin Feng... written by Joe Choe.

I scrapped the complicated plans for this... I did make another text one with hills and stuff... but to be honest, this looks cooler.

Wednesday, March 4, 2009

3-d assignment... late

I had this uploaded earlier today, but I took a nap and didn't wake up until right about... now...

Been really busy this week, I will expand upon this for the text assignment... there were originally supposed to be more flower petals.

Inspired by Jenova Chen, USC Film/Digital Media Arts Grad, who created the game Flower.



valley of flowers from Joe Choe on Vimeo.

Edit:

My goals for next week... or my idea anyways...

the hill in the front actually dips down into a valley where I was going to have a lot of weird fairy dust and flowers just fly up... I want to do that and have the camera ramp up speed as it flies through that valley towards the next hill, where something is happening(don't know what yet... a flower blooming or something).

While that goes on, I guess I want to have a poem or something animating across the screen. I don't want it to be just on top of the images scrolling or anything though. I think I'm going to try and have the words flying to the hilltop in a spiral formation.

I actually just got an idea of what to do... but holy crap, everyone's was so good. They inspire me to try harder.